Game development

Minor in game development

23 credit hours

  • Art 101, Drawing3
  • Art 205, Figure Drawing3
  • Comm 375, Animation3
  • CoSc 216, Programming I4
  • CoSc 316, Programming II4
  • CoSc 270, Intro to Game Development 2D3
  • CoSc 370, Advanced Game Development 3D3

Student learning outcomes

Graduates in game development will:

  1. Demonstrate an understanding of game design types and how those differing types are addressed through game mechanics.
  2. Demonstrate the ability to evaluate programming languages and effectively utilize scripting in games.
  3. Manage and support the team environments structure and responsibilities of the game development team.
  4. Demonstrate the ability to reasonably use animation and game production tools.
  5. Understand and apply the mathematics and physics needed for game development.
  6. Understand the application and use of artificial intelligence in game development.
  7. Understand and demonstrate, the aspects of creating single person games or networked games.